Recently, myself and a few of my colleagues are being plagued by a common Unity Freeze. The Unity editor freezes and I am forced to force quit Unity. This happens at multiple different places in the game, but it often happens when going from one scene to another.
When Unity Freezes, I can attach the debugger and pause. This is the only information I can see.
UnityEditor.EditorGUIUtility.RenderGameViewCamerasInternal (cameraRect={UnityEngine.Rect}, targetDisplay=0, gizmos=false, gui=true) in /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtilityBindings.gen.cs:597
UnityEditor.GameView.OnGUI () in /Users/builduser/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:430
Once I get this crash, it happens repeatedly at the same spot. If I am somehow able to get around this crash, the problem seems to go away for a while. (I got around this crash once by disabling a camera before a scene load in the editor. The problem went away for a while before coming back)
I started getting this problem on 5.3.4p1 I updated to 5.3.4.p6 to see if this would resolve the issue but it didn’t help.
Any help wold be greatly appreciated.
Thank You
John Lawrie