Helloh!
I am trying to make the spring joint constraint on a cube visible, that is I have a cube with a spring joint on it and want a line to be rendered between the joints anchor point and the center of the cube. It needs to be dynamic so the line follows the cubes movement.
I have experimented with a Line Renderer on the object but cannot get the second ‘element’ to dynamically follow or read the cubes vector position.
Any help would be greatly appreciated!!