Rendering Errors with HDRP

Hello,

I used the default 3D Renderer and switched to URP - which turned everything pink. I was able to fix this and then wanted to switch to HDRP and was again able to fix the pink.

In Project Settings → Graphics I added a Render Pipeline Asset and changed all the Shaders to HDRP/Lit.

Trees are working after the Shader is added but the Ground, Buildings and Grass appear in white color.

I’ve tried several things that i found via google search but nothing did work.

I hope you can help me.

I attached pictures of the Settings via the Upload Function.

Thanks in Advance :slight_smile:





i have a similar problem. help :frowning:

While you can upgrade existing Materials in your Scene to HDRP-compatible ones, the upgrader tool won’t work on custom Materials or Shaders. Such ones require manual converting.

You may want to read this Manual page: Redirecting to latest version of com.unity.render-pipelines.high-definition

Also, you’re not really supposed to switch from one SRP to another. Both aren’t designed to be interchangeable.