Hello everyone,
We had a couple of quick questions and were hoping we could get some advice.
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We’re using Unity for a VR project and wanted to know if everyone is rendering everything in Unity with the default tools? Do you need an outside renderer plugin at all for a VR game project?
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Does Unity have built-in shader, lighting, render options?
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We’re just wondering if we need any outside tools or can Unity do it all like Unreal with what’s available inside Unity.
Thanks for the help.