Rendering in Unity - need experts advice.

Hello everyone,

We had a couple of quick questions and were hoping we could get some advice.

  1. We’re using Unity for a VR project and wanted to know if everyone is rendering everything in Unity with the default tools? Do you need an outside renderer plugin at all for a VR game project?

  2. Does Unity have built-in shader, lighting, render options?

  3. We’re just wondering if we need any outside tools or can Unity do it all like Unreal with what’s available inside Unity.

Thanks for the help.

  1. You don’t any plugins to render VR, depending on your build target. For example, You can build for GearVR natively but you need to download the Google VR SDK if you want to build for Google VR (or use a beta Unity version).

  2. Yes, quite obviously.

  3. Unity can do it all, some additional sdks or tools from the Asset Store can make things quicker and easier.