Rendering Issue generating upside down images and random garbage

Using beta 9, with project set to Android. The game has several cameras, some of which have a script with OnPreRender/OnPostRender methods. Running the game in the editor (non VR) results in the camera being rendered upside down, but also flips content that isn’t rendered through that camera. Running on device with VR results in random garbage flickering on the screen. If the OnPreRender/OnPostRender methods are present but contain no code what so ever, the problem is still there. If the methods are removed then everything works as expected (minus what would normally be done in those methods).

Hi GadgetFreakUK,
Thanks for your help. Could you please submit a bugreport with a reproduction case and reply in here with the case #?