# Rendering issues

**URL:** https://discussions.unity.com/t/rendering-issues/498381
**Category:** Graphics
**Created:** [February 25, 2013, 4:49am UTC](https://discussions.unity.com/t/rendering-issues/498381 "2013-02-25T04:49:48Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![Wrekk\_1](https://avatars.discourse-cdn.com/v4/letter/w/7ba0ec/32.png) [@Wrekk\_1](https://discussions.unity.com/u/Wrekk_1)
#### Post date: [February 25, 2013, 4:49am UTC](https://discussions.unity.com/t/rendering-issues/498381/1 "2013-02-25T04:49:48Z")

</div>

Hello, I’m having some sort of rendering problems, it’s like the terrain is cutting off when the camera is faced in a certain direction (this happens with other objects as well, just not as often).  
 ![](http://imgur.com/3D4Ss1t)  
[![Imgur](https://europe1.discourse-cdn.com/unity/original/4X/f/2/5/f2500d1d897a4d7d3f8e511ef6c45b0c63a2a584.jpeg "imgur.com") ](https://imgur.com/3D4Ss1t)  
Any suggestions? 🙂

---

<div class="post-metadata">

### Author: ![xtremepman](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/xtremepman/32/244013_2.png) [@xtremepman](https://discussions.unity.com/u/xtremepman)
#### Post date: [February 25, 2013, 1:20pm UTC](https://discussions.unity.com/t/rendering-issues/498381/2 "2013-02-25T13:20:54Z")

</div>

Change the camera’s far clipping plane to a bigger number

---

<div class="post-metadata">

### Author: ![Wrekk\_1](https://avatars.discourse-cdn.com/v4/letter/w/7ba0ec/32.png) [@Wrekk\_1](https://discussions.unity.com/u/Wrekk_1)
#### Post date: [February 25, 2013, 5:59pm UTC](https://discussions.unity.com/t/rendering-issues/498381/3 "2013-02-25T17:59:37Z")

</div>

> [@xtremepman](#):
>
> Change the camera’s far clipping plane to a bigger number

I already tried that. :s
