Hello,
I have a character made of 2D sprites in a 3D world. The problem is that the rendering of the 3D world is “laggy” (see video). But when i use a simple 3D capsule instead of my 2D the problem is not there. I conclude that the problem comes from the 2D character but I don’t know what to do as I am new to Unity 3D
video :
My question it the following, what am I doing wrong ?
Tank’s in advance for your help !