Hi all
I am having an issue where I cannot get the Rendering tab in the profiler to record any information, it just reads 0’s Draw calls: 0, Tris: 0, Verts: 0, etc.
This is only the rendering tab only on IOS devices, all the other tabs like cpu usage and memory work as expected IOS. The rendering tab works fine if I profile the editor too. I have tested it against half a dozen ios devices and on dozens of different scenes and always get nothing but zeroes.
I have of course restarted unity, my computer and updated to the latest version of unity in hopes it would resolve itself but no luck. I have been having this problem for a few weeks now and dont know what I can do to get it to work again. Any help would be appreciated
Thanks