Rendering some images as just black squares on android?

Has anyone experienced this issue before? I tried changing the 32 and 24 bit buffer but it hasn’t helped. It’s strange because I just updated the sprite sheet and imported it the same way as I did before, and now just two of the images are showing up just black when I import my project to my phone to test it. These images are sprites, max size of 4096, and true color if that matters. I’m going to go investigate more, just thought I’d post here to see if anyone could help.

This is usually caused by using larger textures than your device supports. Lots of android devices only support a max texture size of 2048, The Nexus 7 2012 for instance. Try dropping your texture size to 2048 x 2048 and it will likely sort the issue for you.

Yeah i have the same issue after upgrading to 4.5 my sprites render as black boxes. when I drop the size down to 2048 they render as images but the quality is so bad I can put the app out. does anyone have a fix for this cause its a lil ridiculous to upgrade the software only to have it mess up the production process