Rendering

Hi!

In the first video I drag the camera like in rts game,
and each time you change position, you can see how the lags or delays in drawing, the yellow primitive like if shakes.
These mini-lags are always, no matter how slow or fast you move.
Same on iphone.

In the second video, the camera also moves, but everything happens smoothly, I mean not the movement of the camera, but the rendering.

What does it depend on?
I changed the quality settings, changed the shaders, did a whole lot but without result.

It makes me very sad.

How can I fix it, what affects it?

My gut tells me it’s connected with rendering but I don’t know for sure/

In general, what affects the smoothness of drawing?

unrulyscentedhuia
apprehensiveillegalladybug

use profiler to detect if lags due to rendering (see fps, frame tim, etc), or due to scripts

Thanks, but except script for move a camera it project empty

Is 1st and 2nd video are from the-same-device ? Does v1 and v2 both have lags on PC? I.e. if you test v1, then add some logic which result to v2, and v2 is laggy than v1, right? But if you test v1 on mobile, but v2 on PC, then it’s normally to have lags on mobile in v1.

Both games from iphone 8.
I set Application.targetFrameRate = 60 and it became much better but still not enough