RenderPass Render Shadow Maps was not provided with an execute function

Hello!

Unity 2021.2.5f1 and the latest HDRP will spam my console with the following errors:

This is the same error: Unity Issue Tracker - [HDRP] Render Graph Execution errors being constantly thrown and Scene no longer rendered after leaving Editor running

The issue tracker post has been marked as a duplicate but I can’t see the duplicate issue.

Did not seem to happen with Unity 2021.2.2.

What gives? ETA for a fix? Does Unity Technologies not test HDRP when updating Unity?

I have the same issues on Unity 2021.2.6 and it has also been observed on 2021.2.7 (HDRP 12.1.2). Seen twice in 1 hour in the base HDRP demo, and once in the Starship demo. I’m filling a bug report with the info.

Found the correct issue in the tracker : Unity Issue Tracker - [HDRP] Render Graph execution error on "RenderPass Render Shadow Maps was not provided" after leaving editor open for a while

Response from Unity Dev SebLagarde :
Hi, thanks for reporting this issue, it is fixed but we have experienced slowness in getting result in an official release. Should be in 2021.2.8f1 or 2021.2.9f1.
Fix is here in case you can afford to modify package source code until getting official release: Fixed an issue causing Render Graph execution errors after a random amount of time. by JulienIgnace-Unity · Pull Request #6329 · Unity-Technologies/Graphics · GitHub

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