Hi, I run a unity application in windows 7 using -force-opengl flag. But there is something wrong with rendertexture in my game. And in "output_log.txt" there is a message "GL: Disabling render textures (nvidia driver older than 30.82)". I check my NVidia Driver Version and it is 267.58. Anybody know what is wrong? Does Unity (with opengl mode) support renderTexture in Windows 7?
Maybe a problem/bug with the version identification string in the beta driver? Have you tried the release drivers 260.x?
I am having the same problem. Did you find out the solution? Thanks