old thread (cannot post there)
https://discussions.unity.com/t/renegade-project-drivern-shooter-system/673134
documentation
https://rawformula.gitbook.io/renegade
NEW
two-hand shooting using Renegade.pointAt
[both same / different target. move by weaponLoco on/off]
aiWeaponMX / sensorDX / weaponMX
pathfinding through node-sets
aiChopper chaser
idle within shooting range / simple obstacle avoidance