Repeat?

This function moves my gameobject to a new random position, after it reaches the position, it stops, how can I get it to repeat so that once in random position 1, it moves to random position 2?

function Update() {
	
	var rotation = Quaternion.LookRotation(target);
       transform.rotation = Quaternion.Slerp(transform.rotation, rotation, Time.deltaTime * smooth);
		transform.position = Vector3.Lerp(transform.position, target, Time.deltaTime * smooth);
		
}

Something like this?

function RenewTarget()
{
	var newTarget = target;
	while( newTarget == target )
	{
		newTarget = targetList[ Random.Range( 0, targetList.Length - 1 ) ];
	}
	target = newTarget;
}

function Update() {
	if( ( target - transform.position ).magnitude < arrivalRange )
	{
		RenewTarget();
	}

	var rotation = Quaternion.LookRotation(target);
       transform.rotation = Quaternion.Slerp(transform.rotation, rotation, Time.deltaTime * smooth);
		transform.position = Vector3.Lerp(transform.position, target, Time.deltaTime * smooth);
		
}

hmm, unknown identifier: targetList

anyideas?

You will need to create a list of targets in the targetList…

eg, put this at the top of your script.

var targetList : Vector3[];

and then in the editor, set how many target positions, and add them into the array of Vector3’s.

i tried that, it says index out of range?