Is there a way to setup an override to repeat at a regularly scheduled time?
If, for example, I wanted to have a 50% off sale in my in game shop every other Friday is there a way to set up an override to do that or would I have to manually copy the same one over and over and change the date every time?
Additional minor question, how do you set an override for a short time period during the same day? I get this error when I attempt to do so even if the end time is clearly after the start time as long as they are the same day. What am I doing wrong?
Hey there!
Repeating Overrides can’t be set up currently but it’s an interesting use case - we’ll keep note of it. Whilst the duplicate workaround isn’t ideal, we are currently working on a calendar overview that should hopefully make it easier to plan these changes in advance 
As for the date error - that seems like a bug. Let me pick this up with the team and we’ll get back to you.
Cheers,
Mike
Appreciate it! The repeating overrides I can at least work around although it’s not ideal, looking forward to the calendar overview as the current UI is honestly quite clunky compared to most Unity UI.
The date indeed seems like some kind of bug since you can have arbitrarily short override periods by simply having the start right near the end of the first day and the end right at the start of the second day. (But obviously this doesn’t let me have a short few hour period in the middle of a day)
If I had to hazard a guess at the issue it just looks like you’re asserting that the bottom date isn’t before the top date before checking their times.
Great - glad to hear the calendar view would be useful!
If you have any other feedback about the UI we’d love to hear it so we can take a look.
As for the date issue, this should now be resolved as we’ve set the minimum length to 1 minute. Take a look and let me know if that isn’t the case!
Mike