I have an Inventory system set up. It works great. I am trying to extend it to do some things and I’m having problems figuring out the syntax and structure I need to use.
What I would like to happen:
- Present a full inventory of items.
- When the player right clicks on an Item, it equips that item, then clears the Inventory and refills it with new items (delineated by a string stored in the equipped items “Next Table” field.)
I have the Equip/Unequip functionality working, the part I am stuck on is the clearing and refilling of the Inventory. Any assistance is welcome!