Replacing terrain shader for only one terrain in a scene

Hi,

I need to change the terrain shader - I know that’s doable - but for only one terrain in the scene : I have a scene with two terrains, I want to keep the default shader on the first one and replace the shader for the second one.
Does any one know how to do so ?

Thanks in advance

It’s quite easy - you just change the material on one and not the other. This may not work if both terrains are identical, though, as they are then intrinsically linked. The best way to deal with that that I know of is to export the hightmap, and import it as a new terrain.