Hi,
I’m just getting into how to use replayKit and most of it seems straightforward. There are a couple of details I couldn’t find documentation on though.
Here’s the issue, I’m recording short clips, and when I record for the first time a permissions dialog pops up, this creates a bit of lag and once the user clicks ok to record, it ends up missing the first second or so of the recording.
- Is there a way to ask for permission before recording?
- is there a way to check the permission state?
- When the permission dialog is displayed, what state is the game in? Is unscaledTime still running?
- Has anyone else dealt with this issue?
Thanks everyone!!