Replicator Limit

I’m having issues with the Replicator. (MARS 1.1.2)

Within the Game_Simple sample project, there is a replciator that spawns crystal proxies for qualifying planes. However I can’t get more than 9 Crystals to spawn on a single tracked surface. The ground plane as an example for a large enough region, still only spawns 9. Even in the simulator view, only 9 show up on the floor.

Is there a way to flood fill a plane? I really appreciate the proxy grid sample, I’m hoping that there’s an easier way.

MaxInstances property on the Replicator feels like it should serve this purpose, no?

It seems MaxInstances is a global limit. If set to 20, no more than 20 appear in the environment, but still no more than 9 per single surface.

I see now that the children have Show Children In Bounds Action, and there are 9 of them…

Well that’s embarrassing. Might delete this later.