Reproduce MagicaVoxel Shader in Unity3D, how?

Hi all,

I came across MagicaVoxel last week and started experimenting. But I cannot reproduce the glass material / shader in Unity3D like on this screenshot from MagicaVoxel sample.

How can we achieve this glass effect in Unity3D? (Ignore the black edges)

Cheers,
Oppa / Alex

1 Answer

1

How to export from MagicaVoxel to Unity 3D

The question was how to reproduce the glass effect. This response shows how to import only the mesh and colors.