[Request] Create target from predefined camera Position.

Applying what Gregoryl says in my older question , the solution was to create a LookAt object for the cameras to create the transition I wanted.

To achieve that I’ve had to create an object in a position that do not disturb the current orientation of my cameras.

After a loot of tweaking I’ve achieve it but I was thinking…maybe this could be done programatically? Just an idea, a button to “Create LookAt Target” ? Or it already exists?

I know it’s lazy from my side to just asking for it, I promise that if I got the time to try it, I will ^^ (but I hate dealing with frustrums, points of view and that kind of stuffs ¬¬)

Vector3 lookAtPoint = vcam.State.RawPosition + (vcam.State.RawOrientation * Vector3.forward) * desiredDistance

It was so simple! TT

Thanks again @Gregoryl !