i encountered this error while trying to implement the google admob non-bidding for a differrent game.
Could this also be the root to the problem that causes my revenue not generate when ads are shown;for a different game i had also set up ironsource ads
@liambilly
If you don’t want your keys publicly viewable, please consider obfuscating them in the future.
As for your inquiry about SDK network set up, I checked the account and you duplicated your google configurations across the bidder and non bidding sections. They should be considered two difference entities with unique set ups if you want to go hybrid (usually not recommended).
Can you please confirm how you set your ad unit ids on your google dashboard?
Bidding:
Non Bidding:
If you’re anticipating revenue on the performance dashboard, please note a few requirements:
- non bidding networks need to reach a daily impression threshold before the revenue polling can take place. If it isn’t met, revenue won’t be polled.
- bidding networks need impressions for revenue to accrue since the revenue is taken directly from the bid price
- ensure your network (bidding/non bidding) are set to deliver live ads
If your network doesn’t meet these requirements, you won’t see revenue on the LP performance view.
Hope that helps
I have changed the ad units for non bidding I didnt check the “I’m using this ad unit for real-time bidding on another mediation platform (not AdMob)” checkbox. then refreshed my google login. no longer, getting that error
now the only problem lies with the revenue. when i view the adplacements in unity cloud, rewarded and interstitial, say they have received impressions. also how many impressions does it take to register revenue for non bidding and is there a place in LP dashboard to monitor impressions
The impression threshold for non bidding instances to accrue revenue is ~1K daily. The performance dashboard has all the mediation metrics you’re looking for.
i can see all the 3 adunits have some impressions there. has this threshold always been there or was it introduced later on and does bidding have a revenue threshold
The impression threshold for revenue polling on non bidding networks has been in place for nearly a decade on Levelplay. Bidding networks don’t have an impression threshold
awhile back like 4 months ago i used to receive the income and my impresssions were less than 1000 daily. im guessing those were from the bidding ads.
does it mean this days i dont receive any bidding ads
or might this be caused byy the fact that couple months ago in unity cloud by mistake i set my organization as industry instead of private individual when setting up monetization. how can i change it to private individual… or is that change insgnificant
@liambilly
For the time being, Levelplay mediation dashboard only accrues performance data from other networks. Actual payout is just for the offerwall and ironsource network. UnityAds should have it’s own pay out on the unity dash while we work towards unifying more.