Hi Unity Team and Community,
I’m writing to express my concern about the lack of a public roadmap for Netcode for Entities. As developers working with DOTS and trying to build networked games, we heavily rely on this technology. However, the absence of a clear roadmap makes it very difficult to plan our projects and understand the future direction of Netcode for Entities.
Currently, it’s challenging to answer crucial questions like:
- What are the planned features and improvements for upcoming versions?
- What is the timeline for addressing known issues and limitations?
- Are there any major architectural changes or new features being considered?
- What is the long-term vision for Netcode for Entities within the DOTS ecosystem?
Without a roadmap, we’re essentially working in the dark, which leads to:
- Uncertainty in Project Planning: It’s hard to commit to using Netcode for Entities for long-term projects when we don’t know what features will be available in the future.
- Difficulty in Prioritizing Development: We don’t know which features or issues are being actively worked on, making it difficult to prioritize our own development efforts.
- Reduced Community Engagement: A roadmap would foster greater community engagement and feedback, as developers would have a clearer understanding of the direction of the project.
Therefore, I strongly request that the Unity team consider publishing a public roadmap for Netcode for Entities. This would greatly benefit the community and help us build better networked games with DOTS.
Even a high-level roadmap outlining key areas of focus and expected timelines would be incredibly valuable.
Thank you for your time and consideration.