I would like to request an enhancement to the Behavior package, specifically the ability to draw gizmos when a node is executed. This feature would greatly assist in debugging custom written complex actions, providing a nice way to visualize information. It would make it easier to understand how different nodes are behaving.
Hello @normus28, thank you for the feedback!
Displaying information from running nodes on agents (by e.g. drawing gizmos) is indeed something that we have been discussing internally, along with some other upcoming debugging improvements. Currently we are still fully focused on improving the stability of the package, but hopefully soon we will be able to allocate more time on quality of life features like this.
If you have any additional ideas or requests on how to make the debugging experience better, please let us know! ![]()
As Laura said, we do want to see this feature also! We’ll prioritise it soon, as we need to fix some of the bugs affecting users first ![]()
Great to hear! Thank you for the response. I’m looking forward to seeing the functionality in future versions ![]()
Bump, still no way to draw gizmos from a node. Can we get an interface to put on nodes that is called from the GraphAgent?