no idea what’s being changed but it’s breaking the build
Hi Laurent,
Thanks for the feedback!
It just so happens that we’re already working on improving the Script Updater popup, which will include the feature you’re requesting. I’m afraid that’s all I’m able to say for the time being (:
This problem is completely solved by source control. Use git, it’s great, and then you can instantly see (in graphical visual style) what Unity has touched. I cannot work without it. It’s super-easy to set up, tons of tutorials out there, and when Unity updates your APIs, you will see something like this:
You can see Unity replaced the obsolete this.renderer
property with a call to .GetComponent<Renderer>()
Awesome @Ramojus (what is this profile picture?!!!)
Last week I tried Fork with a local git repo, within a day I managed to lose where the local repo is and broke something… but I liked it when it worked.