Hi All,
I have just upgraded my project from Unity version 2018.30f2 to Unity 2019.2.15f1 and am now receiving the following error message upon running any scene and cannot figure out what is causing it.
Is anyone able to assist with this?
Here are the error details from the console:
NotImplementedException: The method or operation is not implemented.
System.Environment.FailFast (System.String message) (at <567df3e0919241ba98db88bec4c6696f>:0)
. (System.String ) (at :0)
. (System.Object ) (at :0)
System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) (at <567df3e0919241ba98db88bec4c6696f>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <567df3e0919241ba98db88bec4c6696f>:0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <567df3e0919241ba98db88bec4c6696f>:0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) (at <567df3e0919241ba98db88bec4c6696f>:0)
System.Threading.ThreadHelper.ThreadStart (System.Object obj) (at <567df3e0919241ba98db88bec4c6696f>:0)
UnityEngine.UnhandledExceptionHandler:m__0(Object, UnhandledExceptionEventArgs) (at C:/buildslave/unity/build/Runtime/Export/Scripting/UnhandledExceptionHandler.bindings.cs:46)
Many thanks in advance for any advice on this.
Kind regards,
John