Hey guys,
Johnny Here :D,
I was just wondering if anyone knew how to write a script that would rescale the GUI Textures in your scene to match the device the game is on.
Thanks so much
You got the math here just in the start function put a script to put the rigth resolution in %
its like
Rect temp = new Rect(0,0,Screen.Width *0.5, Scrren.Heigth * 0.3);
GuiTexture.PixelInsert = temp;
use intelisense to get right words doing a quick write only youl get the idea.