Reset position

Hi, i need the script for reset the position of my 3d model in the start position.

You would simply store the position in awake or start and then have a method to reset the model to that stored position. You would likely also want to store the rotation as well though.

1 Like

Iā€™m noob, can you help me? this is the code for rotation of the object

using UnityEngine;
using System.Collections;

public class rotObj : MonoBehaviour
{
    float rotSpeed = 10;


    
    void OnMouseDrag()
    {
        float rotX = Input.GetAxis("Mouse X") * rotSpeed * Mathf.Deg2Rad;
        float rotY = Input.GetAxis("Mouse Y") * rotSpeed * Mathf.Deg2Rad;

        transform.RotateAround(Vector3.up, -rotX);
        transform.RotateAround(Vector3.right, rotY);
      
    }
}