Resize GameObject in unity via js

i wanna do this

#pragma strict

function Start () {
guiTexture.pixelInset.width = Screen.width;
guiTexture.pixelInset.height = Screen.height;
}

function Update () {

}	

but not to a guitexture, i waan do it to a gameobj

I don’t know exactly what you wan’t to archieve but for scaling GameObject use:

transform.localScale = new Vector3(X, Y, transform.localScale.Z); //We don't changing Z scale now

//where X is Screen.width and Y is Screen.height

Hope that helps,

Paul