Resizeable gameObject array.


Can I get an array to appear in the inspector and to be resizeable?

I need an array of (X) number of gameObjects which would be assigned from prefabs depending on the scene. So I'd need the size of the array to be manipulated through the inspector for each level.

Thank You.

Yup, just make a public built in array


var prefabs : GameObject[];


public GameObject[] prefabs;