I have just noticed 100bytes images changed to 2.2Mb in Unity…
Not sure how it happens and what this number means-
Please recommend proper range of 2D image size(bytes) for backgrounds and characters(for PC games).
Thanks.
I have just noticed 100bytes images changed to 2.2Mb in Unity…
Not sure how it happens and what this number means-
Please recommend proper range of 2D image size(bytes) for backgrounds and characters(for PC games).
Thanks.
The 100 bytes is just the size that the image is stored in on the machine where you created it. Since GPUs don’t support png/jpg/etc images, they’ll get converted by Unity into a format that the GPU can cope with. You can select a number of different GPU formats, including compressed ones.