I’ve been trying to resize a BoxCollider at runtime, but I’ve been unable to do so.
From the research I’ve made, I found this forum thread that speaks of exactly the issue I’m having.
The thing is that I can’t understand how they were able to solve their problem.
TL;DR: What do they mean by: getting the specific collider instance, and update its properties.
- How do I get the instance?
- How do I update its properties?
Thanks for your time.