Resolution Based View Distance

Unsure if this is the right section but Is there any way to stop this? I want every screen resolution to display the same amount of game. I don’t want having a huge game resolution to be an advantage by being able to see more, and a lower resolution being a handicap. Like Terraria for example. If you play with a huge game resolution you can see way more of the map which makes finding hidden things significantly easier. A lower resolution is the opposite. You can’t see as much which makes the game harder.

Camera display the same rectangle with any resolution. Only screen ratio have a little affect on it.

Yeah, that’s what I mean. I don’t want the resolution to alter the viewing distance. It’s a 2d side scrolling platform game with sprites. I don’t want it to be like Terraria where you can find secrets easier because you have a higher resolution. It would be nice however for it to just scale the GUI for those who need larger text to be able to read clearly. Also nice for setting how much of the screen it takes up when playing in windowed mode.