Hi!
I’m facing a weird issue where the resolution of the game changes from the first scene to the next.
My initial scene starts up at 640x480 and when I change to the next one it goes to the correct resolution, which
is maintained for the rest of the game, even if I load the first scene again.
I’ve solved this by adding an empty startup scene which basically just loads the first in-game scene. This works
but it feels hacky and it gives a slight delay when booting the game.
Regards/Per