Resolution is not what i have chosen

Hello

When i put the resoulution on “Game” Menu 1920x1080 it gives me different resolution.

How can i make it 1920x1080 so i can design the game and UI for such high resolution

Your monitor has a resolution it is displaying at and your are using a portion of that monitor to display the game window. So if you set a monitor to display at 1600x1000 and the game window to take up 1/2 the vertical and 1/2 the horizontal then the game window only has 800x500 space to work with. If you select a resolution to use for the game window the game window is still limited by the screen resolution. Instead it displays up to the specified resolution and otherwise displays at the correct aspect ratio.

As far as I know your options are

  1. Have a monitor that can display at a higher resolution. Enable the higher resolution and when you maximize the game window you should see the game at resolution.

  2. Have a monitor that can display at least the resolution desired. Then build and run the standalone game to run full screen at that resolution.

  3. Have the game set the resolution in game by using Screen.SetResolution. Then build and run the standalone game in windowed mode. If you do not have enough space on your screen then the game will probably cut off the edges.
    Unity - Scripting API: Screen.SetResolution

  4. Don’t even try. For instance, if you want to edit the UI for a high resolution then you can setup the game to display part of the screen at a time which would only require part of the resolution.