i try to use the glas shader…but the resolution of objects behind the shader is worse…maybe just a forth of the resoultion
any idea?
greetz and thx
chriss
i try to use the glas shader…but the resolution of objects behind the shader is worse…maybe just a forth of the resoultion
any idea?
greetz and thx
chriss
what i mean of course: any object behind the glas looks low res
greetz
christian
Do you mean the glass refraction material supplied with Unity or another implementation? How are you using it within the game?