resolution of glas shader

i try to use the glas shader…but the resolution of objects behind the shader is worse…maybe just a forth of the resoultion :frowning:

any idea?

greetz and thx

chriss

what i mean of course: any object behind the glas looks low res :slight_smile:

greetz

christian

Do you mean the glass refraction material supplied with Unity or another implementation? How are you using it within the game?