Resolution of iPhone Demos

Greetings,

I successful was able to install unity remote and run the startrooper demo as weel as a few others (tunnelrunner and Occlusion Culling). Can someone prove some insight as to how good the resolution should be on the iPod Touch device? It did not appear to be high resolution and the game objects were fuzzy. I am running iPhone OS 3.0 and built on xcode with the iPhone 3.0 device.

Everything else was functional!

Thanks!

I assume you’re talking about on the unity remote - the image you see through the remote is just a series of renders being sent from your computer via wifi to your iDevice, so its highly compressed. Your app isn’t actually running off the phone when you’re using the remote - its just for using the device as a controller for testing purposes. To see what it really looks like, you’ll have to make an actual build.

Thanks for the input. I rebuilt and downloaded to my ipod touch. A big difference between the unity remote tool and as you specify the actual build.

I had to build in Xcode with ipHone 0S 2.0 device. I got an error trying to build with iPhone OS 3.0.