This is with 4.2.1f1 on Windows (but I think I saw the same issue on Mac earlier, although I didn’t try the following repro):
launch Unity
- create a new project
- go the the player settings for the (Windows) standalone player
- set the default screen width/height to 480*800
- set Display Resolution Dialog to Disabled
- build and run => the window is 480*800
- change the default screen width/height to something else (1024*768)
- build and run => the window is STILL 480*800
I’d be curious to know if anybody else is getting this…