[RESOLVED] Canvas colors are broken in build!

Hello.
I’m working on a small android project (LWRP + 2019.1.13f1). In editor and with my phone (Honor 10), I have this result:

But with all the other phones I tested the game with (Honor 5, Asus, some lower end devices I dont remember the name), I have this result :


As you can see, all the canvas I have in the game (severall) are darker than in the editor. All the rest of the game (camera render) is completely fine.

I don’t know if it helps, but the logcat run say this at the launch of the application

On my phone (that works fine) I have only this part in the logs "

Any ideas about the cause of this issue?
Thanks and have a nice day!

Bump ! :slight_smile:

Bump ! :slight_smile:

I managed to find the issue of this damn bug. If anyone encounter this: make sure the color space is set to gamma.
Now, it seem the default mode is linear but some devices seem to handle this poorly.