My team is working on a DOTS game, and it’s come time to start testing builds of it. However. I am totally unable to add the windows build package to our project. “com.unity.platforms.windows”
Attached are the three errors, as well as their logs.
It would appear that it’s dependency on Burst is somehow unfulfilled, or it is unable to completely find the Burst runtime DLL it needs. ‘Smash.dll’ anyone?
Any assistance what so ever would be highly appreciated.
I would strongly recommend updating your version of burst anyway, the dependency version that is brought in with entities is pretty old and there newer stable releases (that work fine with the old packages and fix a lot of stuff.)