Most common errors out the way:
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My files are in Assets/Resources
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My script uses the path relative to the Resources folder
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I’ve tried loading it with just “_block_3”
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I’ve tried loading it without specifying a type “Resources.Load(”_block_3");"
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I’ve even tried calling “Resources.Load(string.Empty)”, which according to Unity’s documentation should return the entire contents of my Resources folder.
In every single instance, Resources.Load returns null, and I have no idea how to progress further.
I’m using Unity 2019.4 LTS.