Resource compilation failed!

i read alot of answers on this question
resource compile error fro android
but my situation is different a bit
the problem that one of my project is work well and have no error in buildings
but the other projects all get that error
the difference between them
that i have been added admob plugin to the rest of the projects
so what should i do now ?
i read that answer
but i didn’t understand what he means
by terminal ? and what he means by commands where to write that commands
thanks a lot in advance
and that is the Error Details

Failed to recompile android resource files. See the Console for details.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex)
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message)
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuildPointToConsole (System.String title, System.String message)
UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:176)

The error is not complete, the editor log should contain the full error message with all the details.
In order to access it:

  • Open the Console window in the Unity editor.
  • Click on the small icon on the right (with the lines on it - see the screenshot):

Then select “Open Editor Log”.

The log file should contain the full error message. you should post it here so that it’s easier to understand what the issue is.

NOTE: I suggest you to have a look at this service for fixing Android build issues. It is not free, but it may be the easiest option, in case nothing else works for you.