resources.assets size limit?

I have a crash on Windows when resources.assets is too big (more that 2gig). But there’s no warning or error when I build the data. And I can’t find any official documentation about that. Anyone know where to find any technical specification about resources data?

Thanks!

Unity can’t handle this big model, unity its a 32bit application.

You need to resize it.
If you use, always will crash.