respawn and awake

i created a death zone and after the player trigger it the player respawn but after that the charater froze and the game still playing

my respawn-

var myvar = 1;

function Update ()
{
    // check if your character fell off the platform
    if(transform.position.y < -200)
    {
        transform.position.y = 17.06564;
        transform.position.x = 28.76343;
        transform.position.z = -279.9743;
    }
}	

my death zone and respawn -

function OnTriggerEnter (other : Collider)
{
    // destroy all game objects that enter this area
    Destroy(other.gameObject);
}

var spawnPoint: Transform;

function Awake ()
{
    Spawn();
}

function Spawn ()
{
    transform.position = spawnPoint.position;
}

function OnDeath ()
{
    Spawn();
}

if this code doesnt work do anyone has any suggestion on how i can script it. im trying to create a death zone trigger that kills the player and respawn .

im new at this but here is the code that i did. it work up til the respawn

function OnTriggerEnter (other : Collider) {
// destroy all game objects that enter this area
Destroy(other.gameObject);
}

var spawnPoint: Transform;

function Awake (){
Spawn();
}

function Spawn (){
transform.position = spawnPoint.position;
}

function OnDeath (){
Spawn() ;
}

The player don’t get respawned in that code. The position of the death/spawn zone is moved though, I don’t think that’s what you intended.

Take a look at Instantiate.