Respawn script

Hello, I keep trying to create multiplayer respawn script, here is the script:

function OnTriggerEnter (other : Collider) {

if (other.gameObject.tag == "Bullet") {
	gameObject.transform.position = GameObject.Find("BlueSpawn").transform.position;
	gameObject.transform.rotation = GameObject.Find("BlueSpawn").transform.rotation;
	Destroy(other.gameObject);
	}
}

I attached this script on player and when the bullet prefab trigger collides with player it says the following errors:

NullReferenceException
RespawnerBlue.OnTriggerEnter (UnityEngine.Collider other) (at Assets/Cubes/RespawnerBlue.js:4)

My bullet prefab has trigger collision and player has normal collision but it’s still not working, please help me! (this is my last step for a multiplayer game so I’d like to finish it) :slight_smile:
Thanks!

It’s basically saying it can’t find “BlueSpawn” so it’s returning a null. That’s assuming your line numbers were copied properly.