Restart Scene causes a temporary crash on the screen. [5.6.0b3]

I have 3 scenes loaded, when I restart the scene using

        Scene loadedLevel = SceneManager.GetActiveScene ();
SceneManager.LoadScene (loadedLevel.buildIndex);

The app produces some very odd results, a black bar comes across the center of the screen and theres scrolling static.

I also tried unloading scenes and loading by name, but still same result. Anyone else get this?



Hi sskenth,
Could you please file a bug report with a minimal reproduction case and reply in here with the case #?

Hi LeonhardP
Here’s my case and title number-
(Case 872518) Daydream unity crash when restarting scene

Hope that helps, let me know if theres anything else needed from me, also sorry about the delay!

Kind Regards

Sat

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