Our game is an online game, and we added to make it reconnect and restart the game when returning from background after a certain period of time.
There are singletons, DontDestroyOnLoad, and such, so just loading the first scene doesn’t work and is turning out to be a big mess to debug…
So my question, is there any way to completely restart a game (terminate the process and restart it, so that the entire memory is cleared, including singletons, all objects, etc)?
Any ideas?