in the project attached. I tried to retarget the jump animation from this model that i downloaded from asset store called red samurai, to another model that i downloaded which is called carl inside the maleCharacterPack in the unity project. after a couple of hours i finally succeeded! but for some reason when i play the scene the “carl” character’s legs are crossed. what i mean is that his left leg is placed slightly to the right of the centere of the body and vice versa for the other leg. whereas it works fine with the red samurai character. what am i doing wrong?
i think the following screenshots make what i say more clear:
https://www.dropbox.com/sh/k0u732ln9ddcr9e/AAAnAOVGfMfr1Tf6VAxfHjMba?dl=0
a link to the project:
https://www.dropbox.com/sh/xwtn8u9w1x5ph3l/AACD7A8lziwJ-xlPmpcgfRQsa?dl=0