Hello,
I have a question about retargeting.
So far, I’ve been using Blender to make models, rigs, animate them and export them. But I got to a point where I’d like to be able to reuse my animations so I can save some time.
I had a script to generate automatic rigs. It was a basic structure but didn’t work with Unity given it couldn’t find the foot because it was a child of an control bone. So:
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I tried with Rigify. Still got an error, unity simply couldn’t figure the hierarchy and the whole guy was red.
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Fiddled with the FBX exporting: Removed leaf bones and using only deform bones. Same results
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Modified my script: Now it respects the Unity Configuration, the whole guy is green (see pic), but I can’t get access to the muscle tab.
Does this mean that I can’t use retargeting ?
Thanks for your insights !