Retrieving audio files created by the Prime31 Audio recorder

Hey everyone. I’m very new to iOS development so please forgive me if I’m not familiar with some of your terminology. I’m trying to modify an audio file that has been created with prime31’s Audio recorder. The Audio recorder stores the audio file in the Documents directory on the iPhone. Is there any way to access this file using Unity 3 or will I need to resort to Objective C? Any help would be greatly appreciated.

@rooster_illusion, I am not in front of Unity right now but I believe you want something like this:

You probably need to import system to get at Environment:

You can confirm the path is correct by doing a Debug.Log of the path and checking File.Exists

Thank you for the help. I think this might be useful, but I need to figure out how to pass this recording into an AudioClip in Unity so that I can modify the sound. Any thoughts on that?